Design & Features

Design & Features
PUBG Mobile vs. Game for Peace – what’s changed?

Design & Features
4 Great Examples of PvP Modes in Casual Games

Design & Features
How To Conduct User Research In The Prototype Stage For Your Game

Design & Features
Deconstructing Meta Features In Social Casino Games (With Examples)

Market Research
Battle Royale in NBA & Star Wars – 6 exciting ways to implement a Battle Royale mode in your next game

Design & Features
Mobile vs Desktop UI: Key Differences In Design

Design & Features
What’s the big deal with Battle Pass?

Design & Features
5 New Ways to Use Monetization Mechanics to Boost Retention
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