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Design & Features
Feature Spotlight: Special Playing Modes

News & Events
Meet the GameRefinery Team at GDC San Francisco

Design & Features
Live Events in Japanese Mobile Games + 6 Ways to Make Live Events Work in Yours

Design & Features
Limited Time Events in Japanese Mobile Games, part II – From Sakura to Matsuris

East vs. West
Things You Need to Know about Live Events in Japanese Mobile Games

News & Events
Finding the product-market-fit for your game concept – Doing preliminary market research with Game Explorer

Market Research
Don’t Blame Marketing for Product Failures

Design & Features
Feature Spotlight: Gifts Multiple Times a Day
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