Design & Features

Design & Features
Different Kind of Storytelling in Mobile Games – NieR Re[in]carnation Storytelling Deconstruction

Design & Features
Mobile GameDev Playbook: Deconstructions – AFK Arena

Design & Features
Four Ways How Mobile Games Re-Engage Lapsed Players

Design & Features
Harry Potter: Magic Awakened Deconstruction

Design & Features
Why Merge Could be the New Match3

Design & Features
How to Build Your Next IAP Offer?

Market Research
Through the Grapevine – 3 Ways to Market Your Game With the Help of Your Player Base

East vs. West
Success Through Localization – A Look Into the Japanese Version of State of Survival
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