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Guest Post
Bam, Splat, Kapow: How to use Sound Effects to bring your Mobile Game to Life
Design & Features
How to customize your game for the Chinese market – Case: Archero vs. Baozou Daxia
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November Product Update
Guest Post
Deconstructing Best Fiends Stars
Guest Post
Common Cultural Differences When Publishing Games In China
Guest Post
5 Key Takeaways From GameAnalytics’ H1 2019 Mobile Benchmarks Report
Design & Features
5 Things Mario Kart Tour Can Learn from QQ Speed and PopKart Mobile
Case Study
How GameRefinery Helps Guide Decisions At Rovio
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