Game Design

Podcasts
Mobile GameDev Playbook Episode 4: How to Create Chart-Topping Casual Games with PeopleFun

GameRefinery Service
Using data & personal skills to make unique features

GameRefinery Service
Slicing & Dicing Top 100 Grossing Games’ Must Have Features

Design & Features
RAID: Shadow Legends – A Player Perspective

GameRefinery Service
Hit or miss – Will my new feature make the difference?

Market Research
We examined 7 Chinese and Japanese Mobile Gaming Stereotypes and Here’s What We Found!

Podcasts
Mobile GameDev Playbook Episode 3: The Lowdown with Ludia on Licensed IPs

Market Research
How did April Fools show in mobile games?
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