Mobile GameDev Playbook: Deconstructions – Clash Quest

Deconstructing Clash Quest header image

In our very first episode of the Mobile GameDev Playbook: Deconstructions video series, our host Alysia Judge takes a deep dive into Supercell’s third attempt at Puzzle RPGs.

Clash Quest is the sum of all Supercell’s learned about this tricky genre and how to delicately balance the quick-fix satisfaction of puzzle gameplay with the meaningful depth that most players demand from RPGs.

But without further ado, let’s dive into our full analysis of the game!

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P.S. For more detailed analysis on Clash Quest, take a look at our analyst Teemu Palomäki’s blog post on the game.

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