Understand feature trends across markets and increase the performance of your games
Identify what feature trends are shaping the mobile game landscape in different markets and understand what games perform the best.
Discover new opportunities and blue oceans by digging deep into segment performance data
Create feature and game level segments that provide you with in-depth data specific to your use case.
Find best-in-class feature solutions and build your development roadmap. Know how your game's feature-set
is performing relative to the current market through each iteration.
Identify the current and up-and-coming competition to your game to help plan your marketing activities.
Benchmark your concepts and find ways to improve. GameRefinery provides you with the data you need to support
your vision and decisions.
Improve sourcing efficiency with data to support your decicions by knowing a game's potential already at
the concept phase.
Identify market and genre trends with feature level analytics that dig deeper than any other service on the
"When we have opinions and ideas about something, it’s good to back those up with data. Especially when we have a couple of ideas coming from everyone, it’s essential to know what other games are doing to see if we’re on the right path. GameRefinery supports our decision-making process because we can use all of these things we can’t find on other platforms to drive our decisions."
“GameRefinery has made our prototyping more accurate and sped up the process. We can create prototypes and analyze live games to play around with how different features would affect the game's potential market performance and demographic appeal.”
"GameRefinery helps us allocate resources properly and prioritize. This helps us avoid putting effort into things that won’t bring value to our players. So we can build the best experience for our players both in War Robots and new products."
“Combining a traditional design approach to feature prioritisation with GameRefinery’s analytical approach saves us time in expediting the elimination of low priority features and the prioritisation of effective ones. Further, we can be more efficient with finding relevant feature implementations that aren’t within our design / product teams’ repertoire. This enables us to be faster at releasing better games and updates.”