Episode 27: Kingdom Rush: What Makes a Successful Game Franchise? With Ironhide Games

Mobile GameDev Playbook podcast by GameRefinery

In this episode of the Mobile GameDev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.

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We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.

You can also watch the episode on YouTube:

Topics we will cover in this episode:

  1. History of Ironhide Games and Kingdom Rush
  2. The Tower Defense genre and why it has worked so well
  3. Monetization and premium games
  4. Games as Service and F2P
  5. Community reactions
  6. Cross-platform
  7. Adapting to different markets
  8. Junkworld and closing remarks

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