There are over 300.000 games in AppStore and most of them are not having any change to become successful. That is something we have wanted to change – to provide a way to predict the success of a game or even game concept before soft launch.
Reaching this goal hasn’t been easy: during the last 1.5 years we have analyzed thousands of different games, tested hundreds of different predictive modeling methods and spend countless hours honing and fine-tuning our approach together with the brightest and most experienced game developers in the industry.
During the last 1.5 years we have analyzed thousands of different games, tested hundreds of different predictive modeling methods
As a result we believe that we have been able to develop something unique: a fact-based and scientific approach that has proven to have great predictive power, but at the same time can give valuable information for game developers how they can develop even greater games! In this presentation we give you a short introduction to our methodology, enjoy 🙂 If you have any further questions, don’t hesitate to contact me (firstname.lastname@example.org) – we are always eager to get your feedback and hear your ideas how we could serve game developers, investors and publishers even better!
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