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Blog
Design & Features
Teamfight Tactics Is Making a Killing in China – How?
Arttu Anttonen, Game Analyst - China
25 January
| Deconstruction, Features, Game Design, Genres, Monetization, Retention
Market Research
From Romance to Bromance – Exciting Ways to Enhance Relationships Between Players
Inka Reinola, Game Analyst - China
20 January
| Features, Game Design, Motivations, Trends
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Design & Features
Why Merge Could be the New Match3
Sonja Skoglund, Game Analyst - Japan; Kalle Heikkinen, Senior Game Analyst
16 November 2021
| Features, Game Design, Genres, Monetization, Motivations, Retention, Trends
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